Sundered: Eldritch Edition – Known Issues

December 22, 2018|Rodrigue Duperron

Known issues.

We’re always working to resolve problems that pop up in Sundered: Eldritch Edition. If your problem is listed below, we’re aware of the issue and are working to fix it as soon as possible.

If your problem isn’t listed below, please report the issue to our Steam forums for the quickest response (even if your problem is on PS4, GOG, or other), or e-mail support@thunderlotusgames.com.

[Updated January 11th, 2019]

All platforms: controller rebinding is not saved.
We are actively working to resolve an issue where chosen re-bindings of the default controls are not saved upon the next launch.

All platforms: controller rebinding does not affect additional players.
We are actively working to resolve an issue wherein re-binding the default controls only apply to Player 1.

Nintendo Switch: Small hitches can occur when revealing new rooms.
We are actively working to resolve an issue where frame drops can occur as the player transitions to a new area.

Nintendo Switch: Game crashes.
We are investigating an issue that causes the game to crash in the loading screen between areas – possibly following longer play periods. If you have additional details of a similar problem with your game, do please let us know at support@thunderlotusgames.com.

All platforms: gong switches unresponsive.
We are actively working to resolve a rare issue where some gong switches in optional sections fail to activate, making it impossible to complete the sequence. Temporary workaround: completely quitting (to console menu or desktop), then re-launching the game has been known to correct the problem.

All platforms: Wind during the final boss.
We are actively working to resolve a rare issue where harsh wind continues blowing as the final boss continues his death sequence, making it possible for the player to take damage/die even though the boss has been defeated. The wind can continue even as the player respawns in the Sanctuary. If the problem persists, quit (to console menu or desktop), then re-launch the game to correct the problem.

Xbox One: Issues with saved games and achievements.
We are actively working to resolve an issue where game progress is lost upon re-launch, and the game reverts to an older save file. A similar issue can cause problems with the updating of achievements.

 


Presumed fixed

PlayStation 4: Elder Shard Incinerator is inaccessible.
PS4 patch 1.12 addressed an issue where the door to the incinerator is blocked, making it impossible to destroy shards (and therefore to attempt/achieve the “Resist” ending).

Nintendo Switch: Controller re-assignation not possible without restarting the game.
Nintendo Switch patch 1.0.3 resolved an issue that causes the controller to become unresponsive if the user switches from one mode to another (ex: handheld to docked, handheld to Pro Controller).


Recent patches

Note: issues addressed by patches will remain in the list above until they are presumed well and truly fixed.
¸
Nintendo Switch v.1.0.3 Patch notes:

Fixed a bug that caused the controller to become unresponsive if the user switched from one gameplay mode to another.


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