Holidays are in full swing in Thunder Lotus land! While most of the team is likely waking groggily from a eggnog-induced coma this morning, I wanted to take a minute to share our 2018 Games of the Year!
Yes, as tradition goes, we share a list at the end of each year of the games that were special to the individual members of team TLG (some 2017 releases snuck onto this year’s list too ;)). It’s always great to see the wide variety of tastes in our little family – hope you find some of your own favorites on the list too!
“Very tight and challenging gameplay paired with a memorable narrative.”
– Alex M, Chief Technical Officer
“It was great when it first got onto early access, it only got better since. Awesome deck builder game with rogue.”
– Ian, Level Designer
Slay the Spire
MegaCrit Games (Developer/Publisher)
“Holy cats, what a banner year for AAA! Any other year, Spider-Man would’ve been a slam dunk for GOTY, but even this, one of the best superhero games ever, didn’t top my list.”
– Rodrigue, Marketeer
Insomniac Games, Inc. (Developer), Sony Interactive Entertainment LLC (Publisher)
“A detective story on the high seas. Return of Obra Dinn features minimal graphics emulating early Macintosh games and similar mechanics to Sherlock Holmes Consulting Detective. This smartly designed and beautifully narrative driven game had me deeply invested in the perils of the passengers on this cursed vessel.”
– Maxime, Level Designer.
– Luke, Programmer.
Radical Fish Games (Developer), Deck13, WhisperGames, DANGEN Entertainment, Mayflower Entertainment (Publishers)
“A very well-realized, difficult RTS survival game. There’s nothing quite like seeing thousands of zombies on screen attacking your base.”
– Aurélie, Programmer
“A solid homage to old starcraft survival game modes. A deep tech tree along with dynamically changing maps means no two games are the same.”
– Luke, Programmer
“Great Art, best representation of Joe Madureira’s (Darksiders 1 and 2, Marvel comics, Battle chasers comics) art style in video game form. Battle system is the best turn-based jrpg style gameplay I’ve experienced. You need not be allergic to grinding though.”
– Alex B., Animation Director
“Pixel art nostalgia with a modern twist.”
– Alex M.
Square Enix (Developer), Nintendo (Publisher)
“It’s like solving puzzles by hacking a fictional computer in assembly. And you must read the docs, too!”
– Jérémie, Programmer.
“Despite all the bugs and the problems with balancing, this game is still one of my favourite game of all time. Its addictive, there’s so much different game mechanics to play with, and the game lets you team up with a lot of friends.”
– Jonathan, Programmer.
“An incredible achievement, on so many levels. A game that will stay with me for a very long time.”
– Nico, Creative Director.
“Best of the generation, so far.”
“Almost as good as Jotun.”
– Will, President
God of War
SIE Santa Monica Studio (Developer), Sony Interactive Entertainment LLC (Publisher)
– Rodrigue and the Thunder Lotus Team