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Sundered – v1.10 Patch Notes

June 29, 2018|Rodrigue Duperron

Sundered – v1.10 Patch Notes


> Fixed accept and cancel inputs not working when the system language is Japanese (PS4 only).

> Fixed errors in perk achievements and progress bar.

> Fixed some rooms not being activated properly when switching regions.

> Other minor bug fixes

 

Sundered – PS4 v1.09 Patch Notes


Sundered: Finisher Update!

> Added a set of new combat moves we call Finishers. Once a certain number of melee attacks have been landed in a short time frame, a powerful Finisher attack is ready to be unleashed!

> Huge balance pass to make the game smoother and reduce moments where grind feels necessary: Reworked and improved early game pacing; Increased shard drops throughout the game.

> Expanded the skill tree with new nodes and rebalanced some stat multipliers and perks.

> Allowed bosses to be fought again in a game where they were already defeated for reduced rewards.

> Added player marker to help locate the player in crowded or zoomed out locations (can be toggled in the options).

> Tweaked minimap legend so each icon is more easily recognizable.

> Modified tip system so as to not spoil content that is not yet accessible to the player.

> Reduced loading times and stabilized frame rate (hurray!).

> Other minor bug fixes

 

Sundered – PS4 v1.08 Patch Notes


> Perk balancing

> Fixed multiple UI issues

> Memory management optimization

> New content : Temporary buffs and Backer Rooms

> New feature : Its now possible to lower difficulty in-game (down from Hard or Insane – Normal remains the base difficulty level)

> New feature : Smash Attack can be rebinded on a different button with a joystick

> Further addressed issues causing crashes upon re-spawning and other contexts.

> Further addressed issues causing frequent frame drops and inconsistent frame rates, particularly in the first region.

> Minor bug fixes

 

Sundered – PS4 v1.07 Patch Notes


> Further addressed issues causing crashes upon re-spawning and other contexts.

> Further addressed issues causing frequent frame drops and inconsistent frame rates, particularly in the first region.

> Fixed T3 perks not dropping from the Cathedral corrupted chests.

> Fixed some corrupted chests challenges in the Cathedral.

> All monsters will now die when you trigger a mini-boss or a story room crystal.

> Tweaked spikes color in the first region to be more visible.

> Corrupted chests now appear on the map when you have scavenger.

> Harvester perk changed. Now reduced armor instead of life.

> Shield Absorb values changed from 15/25/35 to 10/15/20.

> Eshe is now invulnerable once a boss dies.

> Tweaked Fallen Valkyrie Solider arena to make the boss fight less frustrating.

> Half the monsters in a Lith horde event no longer re-spawn.

> Various bug fixes and optimizations (sorry loading has not improved yet).

 

Sundered – PS4 v1.06 Patch Notes


> Fix issue causing crashes upon re-spawning and other contexts.

> Fix issue causing frequent frame drops and inconsistent frame rates, particularly in the first region.

> Fix issue causing X button becoming unresponsive in the Skill Tree and menus

> Fix gamepad binding not being saved properly.

> Made endless hordes areas more obvious.

> Reduced the duration of Hordes in the first region when running away.

> Added anticipation to mage walls.

> Rank 2 perks can no longer drop from R1 arena. Rank 3 perks can no longer drop from R2 arenas.

> Fix smash attack not working properly when rebinding attack on a gamepad.

> Perks are now affected by the magnet after 5 seconds.

> Added pseudo invulnerability time when getting hit by monsters (cap the amount of damage you can take in a time frame after getting hit).

> Various bug fixes and optimizations.

 

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